Production rooms require a specific S.P.E.C.I.A.L trait to run, while training rooms increase a specific trait of the selected dwellers. Merged rooms may be occupied by up to 6 dwellers. Generally, each room can facilitate two dwellers. AI behaves as follows: Move throughPublished 3 months ago on January 22. You should also make sure to keep some backup higher-damage weapons handy to equip any new dwellers. Most rooms can also be merged up to three times by placing an identical room of the same tier next to it. Plan Your Layout Ahead of Time Most rooms in Fallout Shelter can be expanded. Only salvage or sell low-damage weapons when you've equipped all of your dwellers. These weapons can help prepare your dwellers for vault incidents and attacks. You may be tempted to scrap and sell weapons that your explorers aren't using, but you'll find better use out of them by equipping your vault dwellers. Use Spare Weapons to Equip All of Your Dwellers You should also make sure that you have enough dwellers to utilize these extra rooms, otherwise they're a waste. Rather focus on expanding when you have enough electricity capacity. Don't Expand Your Vault Too QuicklyĮach new room in your vault consumes extra electricity, so you don't want to needlessly add rooms that you're unable to use just because you've unlocked them. To keep everything aligned, leave room for future expansions and build downwards instead of sideways if you need to add a new type of room.
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